- Introduction to Blender
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Overview of the Blender interface
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Navigating the 3D viewport
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Basic operations and shortcuts
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- Modeling in Blender
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Introduction to 3D modeling
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Creating basic shapes and objects
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Advanced modeling techniques
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Working with modifiers
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- Materials and Texturing
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Understanding materials and shaders
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Applying textures to models
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Using UV mapping for detailed texturing
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- Lighting and Rendering
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Fundamentals of lighting in Blender
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Setting up scenes for rendering
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Introduction to Blender's rendering engines (Eevee and Cycles)
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Creating realistic renders
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- Animation Basics
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Keyframe animation
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Introduction to the timeline and graph editor
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Creating simple animations
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- Rigging and Character Animation
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Basics of rigging
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Creating and applying armatures
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Animating characters
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- Physics and Simulations
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Introduction to Blender's physics engine
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Creating simulations (cloth, fluid, smoke, etc.)
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Applying simulations to scenes
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- Compositing and Post-Processing
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Basics of the node editor
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Compositing techniques
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Adding post-processing effects
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- Advanced Topics
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Scripting with Python in Blender
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Using Blender for game design
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Integrating Blender with other software
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- Final Project
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Create a complete 3D scene or animation
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Apply all the skills learned throughout the course
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Receive feedback and improve your project
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